

Added a new system for looping ambient fire sounds for Many optimization to decrease server side CPU load. Separate settingsĪre now available to let server admins set different valuesįor artillery, grenade, and standard damage types. Improved intra-vehicle communication with a new vehicle Will do devastating damage to the tank when hit. Separate damage for the engine and ammo store areas that Improved internal damage modelling for vehicles including New system should also greatly reduce the load Method to detect if a shot collided or not. Hit detectionįor vehicles now uses an ultra precise per-poly Player's body is exposed to an explosion, the less damage New grenade damage model based on exposure. Improves movement while prone while fixing many of the New and vastly improved prone movement system. This new "shell-shock" effect greatly enhances Added a new motion blur effect when explosions happen More than a match for any tank it will encounter. This tankįeatures heavy armor and a large 122mm cannon that is Added the IS2,Iosef Stalin 2, heavy tank. Added the MG42 fully modeled with a true 1200 round per Orders, attack/defend specific objectives, and more. Will fight, use iron sights, capture objectives, follow Maps and functional bot support for all other maps. Red Orchestra now has full bot support for infantry Multiple improvements made to code Reducing CPU Load.ĭownload 'ro_32_fullinstall_fp.exe' (681.21MB) New Vehicle Voice Menu, allowing communication within a tank. Vehicle Hit Detection now uses an ultra-precise per-poly method, with specific engine and ammo locations to blow up.

Grenade Damage model now works on exposure of the player: the less of the player exposed to a blast, the less damage taken. Shell-shock: when close to any explosion, the player will experience motion blur, with the player taking time to recover. Soviet IS-2 Heavy Tank, with its powerful 122mm gun, added to counter the threat of the Panther - and any other German tank! German MG42 - the first-ever representation of it firing at its full 1200 rounds per minute. Full AI support for infantry and vehicles added.

Play online alongside your comrades or play offline against intelligent AI infantry. Enter the fray as anything from a simple rifleman to a tank commander. Take up arms as Germans or Soviets, fighting over the historical battlefields. It is a First Person Shooter, with simulation-level realism, set on the Eastern Front of WWII. Red Orchestra: Combined Arms is the award-winning game, built on Epic’s Unreal Tournament 2004.
